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![]() Torch Bearers, Grey Guard and Shadow Born Leader Specializations: These Champions of Good, Neutrality and Evil respectively deepen the alignment mechanics and provide players of all classes powers to withstand the challenges of the new age.The Necromancer’s dark magic allows players to convert towns to cities of the dead, filled obedient Ghoul minions. Other units are summoned, such as the Banshee, which invokes despair in the hearts of the living. The Necromancer creates spectacular undead units, such as the Bone Collector, a crablike monstrosity which eats corpses to strengthen itself. The Necromancer Player Class: The Necromancer’s legions march to establish an eternal kingdom, unifying all the world’s races in death.Embrace the forbidden powers and reign for eternity! Eternal Lords Content Includes: ![]() New features such as the Race Governance system, which allows players to tailor features of each race in their empire to meet their strategic needs, add new layers of depth to empire development and diplomacy. With the introduction of the Tigran and Frostling races and the new Necromancer class, players must adapt to a world on the brink of cataclysmic change. ![]() Eternal Lords is the major, second expansion for the acclaimed strategy game Age of Wonders III, marking one year of continuous development since its release. ![]() ![]() The game calculates everything when you load it up based on the current device time and the time recorded from when you exited last. Q: Why aren't my explorers finding anything? OR: Should I change my device/computer time to speed things up in my vault?Ī: Do not mess with your device time. There's no way I'd have all the content in this FAQ without all the help from many different people. A bunch of screenshots don't have names, as I copied them from DanK_'s FAQ where they were uncredited, though I assume they were their own. I credited everyone where I could when I linked to anything. Thank you as well to anyone who I linked to that did testing and/or wrote content. Another big shoutout to ShardisWolfe, SlowbroGGOP, and GOD-WAS-A-MUFFIN, all who have been huge contributors on r/foshelter and who I borrowed a lot of stuff from to write this. I copied a lot of stuff that hadn't changed from them. Whether you've got a question you want answered, you want to show off your vault, or you want to be a part of a community around the game then come on over.Ī huge shoutout to DanK_ who wrote the original FAQ that was stickied on r/foshelter. There's also a Fallout Shelter Discord that everyone is welcome to join. ![]() I'll make any additions at the end of a section (or if a new section at the end of the FAQ), that way the numbering system and any references to them won't get messed up. ![]() ![]() If you feel a question should be added or you've done some testing and found out something useful, also feel free to let me know so I can make an addition. As I imagine most traffic here will be from reddit, you can message me there. If you notice any typos, or more importantly any incorrect information, please let me know so I can rectify the problem. This is a therabidssquirel faq im just reposting it, go check him out at: ![]() |
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